Genetics & Lineage
Every dino has traits, mutations, and a multi-generation family tree. Offspring inherit stat bundles from both parents; rare mutations unlock cosmetic skins and behaviour buffs.
Genetics · Lineage · Territory · Karma
A community-run realism server for The Isle: Evrima. Twenty playable species, a running simulation of weather, day-night, extinction-level events, genetics, and cross-species language bonding — every kill, hatch, and territorial claim is recorded; every lineage persists.
STATUS Connecting POP —/300 PING —ms TICK 30Hz SEC GatewayRealism Engine
A Python realism engine runs alongside the Evrima server. It reads the live game log sixty times a minute, applies real consequences to player actions, and narrates every milestone to Discord with embedded context, lineage links, and fossil memorials.
Every dino has traits, mutations, and a multi-generation family tree. Offspring inherit stat bundles from both parents; rare mutations unlock cosmetic skins and behaviour buffs.
Eight biomes with dynamic weather. Apex territorial claims expire if unvisited for forty-eight hours. Watering holes and hot springs are safe zones where KOS is auto-penalised.
Meteor showers, volcanic winters, flash floods. Head Staff can force-schedule; otherwise they spawn on engine rolls. Every ELE reshuffles the food web for a week.
Every kill produces a memorial scroll in
#fossil-record with the victim's name, age,
territory, and killer. Disconnects do not emit fossils
— only actual deaths.
Spend proximity-hours near another species and you start overhearing fragments of their chat — translated and DM-ed privately. Full fluency takes about forty bonded hours.
Seven auto-scored categories: Bloodiest Kill, Longest Lineage, Deepest Loss, Fastest Growth, Rarest Mutation, Longest Reign, Most Beloved. Updated on every fossil report.
Hatchlings inherit a birth buff bundle from their parents: size, speed, muscle, endurance, perception, bite. Parents collect skin vouchers — five nests per day maximum.
After a population-triggered unlock, the species enters a 12–72 h cooldown (apex = 72 h). Breaks the Rex safelog-churn loop — you play the dino you unlocked.
New joiners land as @unverified and see only
#welcome, #rules, and
#verify. A Scout-issued invite code burns on
redemption and promotes you to @wayfarer.
Connecting
Open The Isle from your Steam library — must
be on the evrima branch.
Server Browser → Unofficial, then search for
North Point: Aegis.
Join any slot. You will be routed into
#verify on Discord; run
/invite redeem <code> with a code from a
Scout.
Run /knock on Discord to receive
the rotating server password. The password rotates every sixty
minutes; /knock issues a fresh one per member, so
griefers stay out while verified members walk in.
Pick your dino, find your biome. The realism engine begins logging you the moment you spawn — territory, karma, lineage, and language all start accruing immediately.
Tiered authority
The Discord bot runs a six-tier authority ladder on every slash
command. A Scout can announce but not ban; a Death Angel can ban
but not reshape Game.ini. Enforced in-handler — not
UI-hidden — with every rejection logged for audit.
Full RCON, ELE scheduling, realism tuning, species-lock overrides, staff hiring, seed.
Ban, wipe corpses, raid-lockdown, invalidate invite codes. Irreversible authority.
Kick, save, set weather, set time, tutor language clarity, triage applications, PSA.
Announce, whisper, player list, status, issue Aegis codes, realism snapshots.
Language-tutor utilities, lore-post amplification, priority streaming slots.
Passed Aegis verification. Can apply for staff, accept group invites, use /knock.
Roster
The full Evrima semi-aquatic roster. Apex species carry a 72-hour unlock cooldown; medium and larger carry twelve. Size tiers govern birth-buff inheritance weights and territory-claim radius.
Code of conduct
Group up with species that fit the diet table. Carnivores don't pack with hadrosaurs.
Watering holes, hot springs, and oasis blooms auto-penalise kills. Three violations in 24 h equals an auto-kick.
Killing someone who just logged to safe is an instant karma hit.
Apex claims are visible in /standing. Trespass is a
legitimate fight; griefing is not.
/lfgNot global chat. The bot auto-senses your species and builds a filtered matchmaking post.
Burned the moment they're redeemed. Don't resell, don't hoard — just ask a Scout.